Renegades of the Internet come discuss your favourite games, voice acting, technicalities and other topics on our forum.
 
HomeCalendarFAQRegisterLog in
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Nakia's Babblings
by Nakia the Rogue Today at 10:51 pm

» Fallout 4 Mods
by Carabas Today at 8:43 am

» BG Trilogy or Enhanced Edition
by Carabas Wed May 30, 2018 7:00 pm

» A New Beginning
by Carabas Mon May 28, 2018 2:36 pm

» Pillars of Eternity 2 Deadfire
by Carabas Thu May 24, 2018 8:05 pm

» Crusaders Kings 2
by Carabas Tue May 22, 2018 9:47 am

» Deadfire Scavenger Hunt
by Carabas Sun May 20, 2018 9:53 am

» Zarak's various Minecraft builds
by Carabas Sat Apr 14, 2018 6:41 am

» Mods for Skyrim
by Carabas Tue Apr 10, 2018 5:31 am

» Endless Space 2
by Carabas Tue Mar 20, 2018 7:35 am

» Star Traders: Frontiers
by Carabas Sun Mar 18, 2018 5:59 pm

» Kingdom Come Deliverance
by Carabas Tue Feb 13, 2018 4:54 pm

Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest

None

Most users ever online was 39 on Wed Jul 09, 2014 8:37 pm
Statistics
We have 43 registered users
The newest registered user is fallout44

Our users have posted a total of 26246 messages in 652 subjects
Search
 
 

Display results as :
 
Rechercher Advanced Search

Share | 
 

 [FNV] Desolation Row -WIP

Go down 
Go to page : Previous  1, 2, 3, 4, 5, 6
AuthorMessage
Carabas
Pole Dancer Impersonator
avatar


PostSubject: Re: [FNV] Desolation Row -WIP   Fri May 27, 2011 5:54 pm

It's good to keep your mind off things when real life stuff is getting too heavy. It's hard enough to confront reality but you don't have to deal with it 24/7.

I'm not sure about the binoculars, it's more Paul's department. Wink

I really must get back to working on my script. Hopefully I'll managed to spend some time on this during the weekend.

_________________
"Growing old is inevitable but growing up is optional."
Back to top Go down
http://bellesakurasaloon.frenchboard.com
PAULMCGREGOR
Velociraptor
avatar


PostSubject: Re: [FNV] Desolation Row -WIP   Fri May 27, 2011 6:38 pm

Hmm, I remember seeing this picture up on the Nexus showing just how big you can change items:
Spoiler:
 
Here's the description of it: "Seriously, this might have been the most terrifying thing I've made to date, lol! I've had this idea for a while but not sure how to pull it off right, but I took the evil gnome nif and set its scale to 10, then put that into the GECK and set ITS scale to 10, and this is the result. I almost died laughing when it appeared in game. "

So, all we have to do is edit those binoculars in Nifskope, then we can use them as the base of the ship. It seems easy. But somebody'll have to play around with nifskope to see how exactly to resize objects Razz
Back to top Go down
Carabas
Pole Dancer Impersonator
avatar


PostSubject: Re: [FNV] Desolation Row -WIP   Fri Sep 30, 2011 2:33 pm

I haven't made much progress. I've spent more time playing the game rather than playing with the Geck. I haven't abandoned this idea but I've had a lot on my plate lately.

_________________
"Growing old is inevitable but growing up is optional."
Back to top Go down
http://bellesakurasaloon.frenchboard.com
Jetacon72
Visitor



PostSubject: Re: [FNV] Desolation Row -WIP   Sat Jul 21, 2012 12:39 am

Believe it or not, I'm still working on these guys. One more to go.

http://newvegas.nexusmods.com/images/33207
Back to top Go down
Carabas
Pole Dancer Impersonator
avatar


PostSubject: Re: [FNV] Desolation Row -WIP   Sat Jul 21, 2012 2:31 pm

It's good to hear from you Jetacon, I must confess I've pretty much given up on this project and I'm not even playing FNV much these days.

I'll try and check out your new mods though. Thanks for the update. Smile

_________________
"Growing old is inevitable but growing up is optional."
Back to top Go down
http://bellesakurasaloon.frenchboard.com
Jetacon72
Visitor



PostSubject: Re: [FNV] Desolation Row -WIP   Sun Jul 22, 2012 10:10 pm

Yea, I didn't think anyone was into it still, but the costumes are still fun to make. I liked your idea of using the Ghost suit for Silk Spectre, so I made one too. I actually have'nt "played" New Vegas in a while either. Got caught up in Kingdoms of Amalur. Take care, Carabas.
Back to top Go down
Carabas
Pole Dancer Impersonator
avatar


PostSubject: Re: [FNV] Desolation Row -WIP   Mon Jul 23, 2012 3:31 pm

You too Jetacon. Kingdoms of Amalur is a great game. We've started a sub forum about it here, feel free to post there if you feel like discussing your favourite build. Smile

_________________
"Growing old is inevitable but growing up is optional."
Back to top Go down
http://bellesakurasaloon.frenchboard.com
Sponsored content




PostSubject: Re: [FNV] Desolation Row -WIP   

Back to top Go down
 
[FNV] Desolation Row -WIP
Back to top 
Page 6 of 6Go to page : Previous  1, 2, 3, 4, 5, 6

Permissions in this forum:You cannot reply to topics in this forum
Belle Sakura Saloon :: The Gaming House :: The Iron Horse Workshop-
Jump to: