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 Skyrim Gameplay and Strategy

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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Sat Jan 21, 2012 10:57 pm

Had my first two beheadings in battle, one right after the other. They are graphic and up close. I am a Deadlyy Reflex fan but that mod overdoes the mayhem and you know it isn't reall and just fantasy. This looked pretty real.

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Carabas
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PostSubject: Re: Skyrim Gameplay and Strategy   Sun Jan 22, 2012 2:41 am

That's a very good point. Skyrim doesn't go too far with the gore (like in Fallout 3 or FNV) but it's still very violent.

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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Sun Jan 22, 2012 5:11 am

I am sure some one will mod it to make it more violent. I doubt I will install that mod. This very realistic. I am going to be very, very picky about the mods I install.

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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Fri Jan 27, 2012 12:16 am

Madog is up to level 25. His smithing skill is up to 82. Alchemy is good but I haven't added any perks to it. I have added three companions to the blades which seems to be all Delphine will take at least for now. We got a dragon location from Estban what ever his name is. Slew the dragon added another word. So far except for the two the Greybeards help with all the shouts are only one word.

Right now I am concentrating on side quests and miscellaneous objectives. Have a female Orc companion but I forgot to pick up the Mara amulet so don't know if she is romanceable. Will pick up the amulet later.

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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Tue Feb 07, 2012 12:03 am

Here is another version of the Dragonborn comes. It is quite different but I like it.
The Dragonborn Comes

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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Sat Mar 17, 2012 6:13 pm

Enjoy this:
Tales of Legends of the Lost

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PostSubject: Re: Skyrim Gameplay and Strategy   Mon Mar 26, 2012 12:07 am

My new character, a female Bosner, mage/assasin, is coming along nicely. I am mostly exploring, doing some of the mage quests and local quests. Checking out a new mod, Wizards of Winterhold by Giskard, ahs potential. It is still in early stages.

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dragoniguana
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PostSubject: Re: Skyrim Gameplay and Strategy   Mon Mar 26, 2012 9:16 am

I've been doing a Breton mage, and I gotta say, magic is a hell of a lot of fun. A nice strategy I did the other day was the use fury on an enemy to have him attack his friends, calm him when they're down, resurrect one of them, then cast fury on him, making my minion kill him. Great fun.
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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Wed Mar 28, 2012 1:45 am

Laughing That does sound fun. Have you checked out the mod on Steam Wizards of Winterhold? It expands the college underground, adds trainers and merchants. So far there is one quest and another in the works. Quite an interesting mod in my opinion.

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dragoniguana
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PostSubject: Re: Skyrim Gameplay and Strategy   Wed Mar 28, 2012 8:04 am

Ah, I'll look into that, as soon as I grab the PC version Laughing

See, I only recently got a PC that can handle good games. I only have Skyrim on the PS3. Gonna have to wait for a price drop till I can get Skyrim for PC.
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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Thu Mar 29, 2012 5:42 pm

The mod is a wip and should get better with time. Right now it is pretty basic. Only one quest and another being worked on. Beth is still working on patches that fix one thing and break something else.

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dragoniguana
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PostSubject: Re: Skyrim Gameplay and Strategy   Fri Mar 30, 2012 9:12 am

I'm pretty sure I heard that a Midas Magic was made for Skyrim. That true? And if so, how is it?
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Nakia the Rogue
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PostSubject: Re: Skyrim Gameplay and Strategy   Sat Mar 31, 2012 4:54 pm

Yes it is up on Ateam and I think NEXUS. I am not installing very many mods because of the bugs that are still with us. I have one magic mod installed that gives you better warding spells and they don't use up your magic. Just started using it so not sure how it works.

From what I have heard Midas Magic works fine.

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