Renegades of the Internet come discuss your favourite games, voice acting, technicalities and other topics on our forum.
HomeCalendarFAQRegisterLog in
Log in
Log in automatically: 
:: I forgot my password
Latest topics
» Endless Space 2
by Carabas Tue Mar 20, 2018 7:35 am

» Star Traders: Frontiers
by Carabas Sun Mar 18, 2018 5:59 pm

» Crusaders Kings 2
by Carabas Fri Feb 16, 2018 8:45 pm

» Kingdom Come Deliverance
by Carabas Tue Feb 13, 2018 4:54 pm

» Mass Effect Andromeda
by Carabas Sat Feb 10, 2018 5:27 pm

» Civilization VI
by Carabas Fri Feb 09, 2018 10:07 pm

» The Keep on the Borderlands
by Carabas Mon Feb 05, 2018 1:04 pm

» BG Trilogy or Enhanced Edition
by Carabas Sun Feb 04, 2018 11:45 am

» Civilization V Gods and Kings
by Carabas Thu Feb 01, 2018 4:19 pm

» Mods for Skyrim
by Carabas Thu Jan 18, 2018 4:55 pm

» Fallout 4 Mods
by Zarak Sat Jan 13, 2018 3:46 am

» Toon Skyrim
by Carabas Wed Jan 10, 2018 8:47 am

Who is online?
In total there are 2 users online :: 1 Registered, 0 Hidden and 1 Guest


Most users ever online was 39 on Wed Jul 09, 2014 8:37 pm
We have 43 registered users
The newest registered user is fallout44

Our users have posted a total of 26057 messages in 650 subjects

Display results as :
Rechercher Advanced Search

Share | 

 The Fall of the Dungeon Guardians

Go down 
Pole Dancer Impersonator

PostSubject: The Fall of the Dungeon Guardians   Thu Apr 13, 2017 4:37 pm

The name is terrible but it's currently on sale on Steam and from what I've seen so far it looks like a nice dungeon crawler made by a single developer.

It's real time with pause and you have a party of four characters that occupy different positions that will be familiar to MMO players (tank, healer, DPS) so it's a blend of old school dungeon crawling with a more modern take on team building.

I've barely scratched the surface and I already like it a lot more than Legend of Grimrock 1 and 2 simply because you don't have to move around all the time during fights.

Starting with a custom made party doesn't seem to involve as much planning as Might and Magic X Legacy but I still have to get the hang of it.

In any case I decided to come up with a BSS theme for my party:


My first impression is that the Paladin and the Warlock are pretty cool so far but both Necromancer and Duelist are a bit squishy but I hope they'll get stronger down the line. Still, the Necromancer is the most offensive "healer" type so it should even out. Keeping the dodging Duelist alive is going to be another matter. Razz

"Growing old is inevitable but growing up is optional."
Back to top Go down
Enlightened Viewer

PostSubject: Re: The Fall of the Dungeon Guardians   Fri Apr 14, 2017 8:21 am

Is this first person Cara? I can play Legend of Grimrock as it's not too fast paced, but I like the idea of not having to move around during battles.

Back to top Go down
Pole Dancer Impersonator

PostSubject: Re: The Fall of the Dungeon Guardians   Fri Apr 14, 2017 8:53 am

It's first person and it looks pretty much like Grimrock so movement is not too hectic. The game also comes with numerous options so you can customize your experience quite a bit (removing motion blur and bobbing for instance). The dev even added an option with less monsters to remove some mobs and make the game more focused without losing any loot or experience points.

If it looks like something you may enjoy you can give it a try and ask for a refund if you can't bear the movement before the two hour mark (as long as you haven't asked for many refunds lately it shouldn't be a problem). Just skip character creation in order to save time.

"Growing old is inevitable but growing up is optional."
Back to top Go down
Sponsored content

PostSubject: Re: The Fall of the Dungeon Guardians   

Back to top Go down
The Fall of the Dungeon Guardians
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Belle Sakura Saloon :: The Gaming House :: The Hole in the Wall-
Jump to: