I've been trying to get into this game and it's been only mildly enjoyable so far.
I'm not a big fan of the OC and of the companions. I've read things pick up once you've reached Neverwinter but I'm bored with my character. I tend to restart games and I also spend quite some time thinking about builds.
My first attempt was with a Rogue/Swashbuckler/Wizard and this character worked fine as a Rogue but was a lousy spellcaster.
I then switched to a Dwarf Ranger with an Assassin level but it lacked that extra little something. The Dwarf looked really cool with a mohawk, a beard and a swashbuckler hat but he hit like a pansy elf.
So now I'm thinking about different character builds that could work (I'm also thinking about playing the same character in the expansion).
1) Wood Elf: Rogue 1/Bard 1/Red Dragon Disciple 4/Ranger 24
Able Learner to be able to pick locks, maxed out STR for damage (Rangers benefit from two weapon fighting feats without investing in DEX). He is starting as a Rogue for skillpoints and in order to dump CHA and WIS (no need for crappy Ranger spells anyway). A Brown Bear as an Animal Companion (I've tried the Boar and it was a pretty good choice but I want some change). Light armour, medium weapon in the main hand and light weapon in the offhand. The real drawback is going to be the low INT (not more than 12) which won't help with skills.
2) Tiefling: Rogue 1/Cleric 17/Stormlord 10/Divine Champion 2
Cleric domains: Air (for lightning spells, nice for a Stormlord) and either Knowledge (Identify and Knock so no need for a Rogue) or Earth (free Toughness and Stoneskin spell). Heavy armour and spear (possibly shield with Monkey Grip). The real drawback is the need for buffs (not a problem since you can rest anywhere in this game but it gets a bit tedious after a while). The level penalty is annoying but Tiefling should be entertaining.
Both characters should be playable throughout the game. The Ranger will be more straightforward and a very high strength should work well with extra attacks (I'm thinking STR > 30 by level 10). The Cleric/Stormlord is going to be very powerful thanks to spells including direct damage from Evocation spells and all the buffing. The only drawback is the necessity to buff all the time.
Any ideas/suggestions are welcome.