Renegades of the Internet come discuss your favourite games, voice acting, technicalities and other topics on our forum.
 
HomeCalendarFAQRegisterLog in
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Zarak's various Minecraft builds
by Carabas Sat Apr 14, 2018 6:41 am

» Mods for Skyrim
by Carabas Tue Apr 10, 2018 5:31 am

» Endless Space 2
by Carabas Tue Mar 20, 2018 7:35 am

» Star Traders: Frontiers
by Carabas Sun Mar 18, 2018 5:59 pm

» Crusaders Kings 2
by Carabas Fri Feb 16, 2018 8:45 pm

» Kingdom Come Deliverance
by Carabas Tue Feb 13, 2018 4:54 pm

» Mass Effect Andromeda
by Carabas Sat Feb 10, 2018 5:27 pm

» Civilization VI
by Carabas Fri Feb 09, 2018 10:07 pm

» The Keep on the Borderlands
by Carabas Mon Feb 05, 2018 1:04 pm

» BG Trilogy or Enhanced Edition
by Carabas Sun Feb 04, 2018 11:45 am

» Civilization V Gods and Kings
by Carabas Thu Feb 01, 2018 4:19 pm

» Fallout 4 Mods
by Zarak Sat Jan 13, 2018 3:46 am

Who is online?
In total there are 4 users online :: 0 Registered, 0 Hidden and 4 Guests

None

Most users ever online was 39 on Wed Jul 09, 2014 8:37 pm
Statistics
We have 43 registered users
The newest registered user is fallout44

Our users have posted a total of 26147 messages in 650 subjects
Search
 
 

Display results as :
 
Rechercher Advanced Search

Share | 
 

 Fallout: New California/Project Brazil

Go down 
AuthorMessage
Zarak
Architect of Pain
avatar


PostSubject: Fallout: New California/Project Brazil   Fri Sep 08, 2017 3:48 am

Carabas, are you familiar with this? It's a big spinoff mode for New Vegas that's been in development for four years now.

It takes place twenty years before New Vegas, and in this one the NCR has somehow managed to defeat the Enclave (bollocks), and it's said to be an entirely new story.

Here's a video I found that shows gameplay from the mod in it's current form. It definitively looks intriguing.


_________________
SKELETONS RIDING OSTRICHES
Back to top Go down
Carabas
Pole Dancer Impersonator
avatar


PostSubject: Re: Fallout: New California/Project Brazil   Fri Sep 08, 2017 5:07 am

Nope but then I've pretty much stepped away from FNV.

As good as it is the gun mechanics are really bollocks so it may be hard to go back.

_________________
"Growing old is inevitable but growing up is optional."
Back to top Go down
http://bellesakurasaloon.frenchboard.com
Zarak
Architect of Pain
avatar


PostSubject: Re: Fallout: New California/Project Brazil   Fri Sep 08, 2017 5:29 am

True, but it could be a good way to cleanse one's palette of the horrible taste of F4. It looks like there's going to be Enclave in this one and that always piques my interest. I'm going to give it a shot, though FNV runs pretty badly on Win10, I get crashes (more than usual), graphic freezes while the game works normally and sometimes the game just flat out freezes.

_________________
SKELETONS RIDING OSTRICHES
Back to top Go down
Carabas
Pole Dancer Impersonator
avatar


PostSubject: Re: Fallout: New California/Project Brazil   Fri Sep 08, 2017 5:43 am

FNV was never the most stable game before. I blame Bethesda for pushing it way too early. Apparently they didn't want it to outshine Oblivion with guns.

F4 is a good sandbox as long as you can pretend it's not Fallout. Still, the good thing is that this time they're not trying to cram everything Fallout related in the game to make it look like a Fallout game which is what I hated the most about F3.

_________________
"Growing old is inevitable but growing up is optional."
Back to top Go down
http://bellesakurasaloon.frenchboard.com
Sponsored content




PostSubject: Re: Fallout: New California/Project Brazil   

Back to top Go down
 
Fallout: New California/Project Brazil
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Belle Sakura Saloon :: The Gaming House :: The Lonesome Cowboys :: The Atomic Pistoleros-
Jump to: