Renegades of the Internet come discuss your favourite games, voice acting, technicalities and other topics on our forum.
 
HomeRegisterLog in
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Who is online?
In total there are 16 users online :: 0 Registered, 0 Hidden and 16 Guests

None

Most users ever online was 74 on Sun Oct 20, 2024 3:51 pm
Latest topics
» Getting rid of Windows -- Blood's list of Linux distros
Pillars of Eternity 2 Deadfire I_icon_minitimeby Blood Red Eagle Sat Feb 03, 2024 6:24 am

» My LFS/Linux from Scratch journey
Pillars of Eternity 2 Deadfire I_icon_minitimeby Carabas Thu Nov 09, 2023 4:43 pm

» Gentoo Linux: The best there was, the best there is and the best there ever will be
Pillars of Eternity 2 Deadfire I_icon_minitimeby Blood Red Eagle Mon May 29, 2023 12:34 pm

» Breaking free from Windows
Pillars of Eternity 2 Deadfire I_icon_minitimeby Blood Red Eagle Sun Dec 25, 2022 11:09 pm

» BSS RPG -- Discussion & OOC
Pillars of Eternity 2 Deadfire I_icon_minitimeby Carabas Tue Nov 22, 2022 1:54 pm

» Might and Magic 6 7 8 Merged
Pillars of Eternity 2 Deadfire I_icon_minitimeby Blood Red Eagle Mon Aug 08, 2022 11:03 pm

» Stardew Valley
Pillars of Eternity 2 Deadfire I_icon_minitimeby Blood Red Eagle Wed Mar 16, 2022 2:57 pm

» Wasteland 3 Beta -- Hot thoughts
Pillars of Eternity 2 Deadfire I_icon_minitimeby Carabas Tue Mar 15, 2022 5:58 pm

» Fallout Et Tu
Pillars of Eternity 2 Deadfire I_icon_minitimeby Carabas Wed Dec 01, 2021 3:58 pm

» Prometheus Wept
Pillars of Eternity 2 Deadfire I_icon_minitimeby Carabas Sat Nov 13, 2021 2:20 pm

» Wasteland 2
Pillars of Eternity 2 Deadfire I_icon_minitimeby Carabas Thu Nov 04, 2021 2:10 pm

» Darkest Dungeon 2
Pillars of Eternity 2 Deadfire I_icon_minitimeby Carabas Thu Oct 28, 2021 7:09 am

Statistics
We have 43 registered users
The newest registered user is Eastoni

Our users have posted a total of 29477 messages in 708 subjects
Search
 
 

Display results as :
 
Rechercher Advanced Search

 

 Pillars of Eternity 2 Deadfire

Go down 
AuthorMessage
Carabas
Pole Dancer Impersonator
Carabas



Pillars of Eternity 2 Deadfire Empty
PostSubject: Pillars of Eternity 2 Deadfire   Pillars of Eternity 2 Deadfire I_icon_minitimeWed May 09, 2018 8:38 am

I've started playing this after wrapping up my first complete playthrough of the first Pillars and so far it is really impressive. If the bloom doesn't wear off too quickly I believe it may be the new reference for isometric CRPGs (and a strong contender for Divinity Original Sin 2 especially if you prefer real time with pause to turn based combat).

For the record I had a hard time getting into Pillars because of the constant patching and balancing/nerfing which made me restart a number of times without going much further than the second Act of the game.

I do prefer playing Rogues and in the first Pillars they are the very definition of glass cannons which means that you have to come to terms with the fact that you need to hide behind meatshields in order to avoid taking dirt naps in every other fight. Of course the fact that pathfinding sucks (in the first Pillars, they did reduce the size of the party down to 5 in Pillars 2) and that combat focuses on engagement (and opportunity attacks) really didn't help the Rogue to move around the battlefield.

It wasn't until I started playing a Barbarian that I found a main character that had some lasting power and gave me something less vanilla than a plain Fighter (I'm not hating on Fighters but in most games of this genre they are just the dumbest class to play). Of course given the Pillars ruleset you have to come to terms with the fact that Barbarians require high Intellect to be effective (they do minor area of effect damage with every successful attacks and the area is directly tied to the Intellect rating) but that's hardly something that would come in the way if you want a main character who is a bit smarter than the rest.

Another funny quirk of the Pillars rules is that Might does modify damage regardless of its type. So both weapon damage and spell damage are modified by Might. Might even applies to the damage done by guns which does sound weird. Bottom line it's best to accept that for what it is and consider that many D&D features didn't make much sense either.

In any case I'm straying a bit from the matter at hand. Truth is Deadfire does build on the first game but with a lot more clarity and efficiency and that's a relief (story wise it makes a lot of sense to have played the first game though especially since you can import your old save).

There are so many additions and improvements I could write another wall of text just trying to list them and I'm still in the opening area of the game.

Bottom line, I haven't been so pleasantly surprised by a game since Divinity Original Sin 2 (especially considering my expectations for Deadfire were just a notch above the first Pillars game). I certainly didn't expect Deadfire to look anywhere as good as Divinity Original Sin 2 but they've managed to achieve that.

I'll have to see how the game lives up to my current expectations which are now much higher and I'll have to report back after playing ten hours or so to give a more informed opinion on the beginning of the game. Very Happy
Back to top Go down
https://bellesakurasaloon.frenchboard.com
Carabas
Pole Dancer Impersonator
Carabas



Pillars of Eternity 2 Deadfire Empty
PostSubject: Re: Pillars of Eternity 2 Deadfire   Pillars of Eternity 2 Deadfire I_icon_minitimeFri May 11, 2018 6:46 pm

12 hours in.

Loving the game. The pirate theme makes everything better. Pillars of Eternity 2 Deadfire 41204
Back to top Go down
https://bellesakurasaloon.frenchboard.com
Carabas
Pole Dancer Impersonator
Carabas



Pillars of Eternity 2 Deadfire Empty
PostSubject: Re: Pillars of Eternity 2 Deadfire   Pillars of Eternity 2 Deadfire I_icon_minitimeThu May 24, 2018 8:05 pm

I've finished Deadfire and I loved it. I did run into a few bugs but people online have been exaggerating (as usual). I will definitely give the game another go once the DLC come out.

I reached the level cap and did almost all the quests I could find. Playing the evil bastard I took through the first game did limit my options a bit but replaying as a decent guy will certainly feel like a different experience.

I don't know why some people online say it's a short game. It took me 67 hours to finish my first run (in comparison I spent roughly the same time completing the first game and its expansion). Looking at Steam achievements it's odd that there are more players who have the achievement for finishing the game than players with the achievement for reaching the level cap. Simply put if you rush through the main quest you're missing out.

Having played through the first game made the whole experience a lot more involved and I certainly wouldn't recommend skipping the first game (despite its roughness especially as far as pathfinding is concerned).

The pirate theme is a treat and a nice change of pace considering how mundane medieval settings have become.
Back to top Go down
https://bellesakurasaloon.frenchboard.com
Sponsored content





Pillars of Eternity 2 Deadfire Empty
PostSubject: Re: Pillars of Eternity 2 Deadfire   Pillars of Eternity 2 Deadfire I_icon_minitime

Back to top Go down
 
Pillars of Eternity 2 Deadfire
Back to top 
Page 1 of 1
 Similar topics
-
» Pillars of Eternity
» Pillars of Eternity, possible spoilers.
» Deadfire Scavenger Hunt

Permissions in this forum:You cannot reply to topics in this forum
Belle Sakura Saloon :: The Gaming House :: The Lonesome Cowboys :: Eternal Grounds-
Jump to: